Posts tagged stop
The decision has been made to discontinue the DayZ Mod Server. It was an interesting adventure and we are thankful for all the loyal players that we gained during the time we maintained it, but based on the decline in server population, the lack of interest within the immediate DI group and the admins not having time available to enhance the server to a level that would please the players, the cost of keeping it could not be justified.
We apologize to anyone who may be disappointed and we hope you stay in touch with DI since this will be far from the last server we will host or game we will play as a group. There is also the prospect of the DayZ Standalone that may gain some consideration when it emerges into and out of alpha. Given the changes advertised thus far in the Dev Blogs, there is a lot of attributes that the mod lacked and that from an admin point were difficult to add and maintain as the mod was updated. If these features release as part of the core game/server it may be worth looking at hosting a server once again.
Keep in mind, DI is still a very active group and we so play a variety of games and are more than happy to welcome all to come join us. Leave us a comment via here, Facebook, Google+, Twitter or email and we would be happy to discuss joining us in our gameplay.
Thanks for the understanding and happy gaming....